Pixel Beef
PlaytestA street card game, written line by line
Blockhaven, eight clans, two hundred and thirty-two cards. A five-round duel where the stat that decides the winner changes every turn.
- clans
- 8clans
- cards
- 232cards
- solo levels
- 300solo levels
In pictures



How it plays
You field a team of six characters. Each round draws a stat, Force, Ruse, Style or Clutch, and both players commit a card blind. The higher value on that stat takes the round. Three rounds wins the game, unless it ends level, which sends everyone to sudden death.
Every clan has its bonus, every card can carry a skill, and both fire at the same moment. A team built on a single clan hits harder but reads as predictable; a mixed team surprises more but gives up its bonuses.
The cards
Ninety-six base characters and one hundred and thirty-six variants. Each variant is a card in its own right with its own treatment: Day repaints the scene in broad daylight, Signal makes it glitch, Blueprint strips it to a blue schematic, Neon redraws it in glowing outline.
Solo mode
Three hundred levels along the Blockhaven boulevard, grouped into difficulty tiers. Each level fields an opponent close to your own power, so progress comes from how you build your team rather than from grinding.
How it is built
The game runs in the browser, on phone and desktop alike, with no install and no account. The duel engine is covered by automated tests, and clan balance was tuned by simulation, running thousands of games per clan pairing until the win-rate gap fell below two points.

The game opens straight in your browser, with no account and no install. To follow what comes next or report a bug, that is what the Discord is for.